3d model bolt studio tutorial
February 10, 2010 by Admin
Filed under 3d and Animation, Featured
[1]-First of all you will press (ctrl+N) now you will see the new window is open Click on the Geometry > Standard primitives > Plane and use the following setting set the Plane like this perspective view image as shown below.

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[2]-Now click on the Shape > Spline > NGon use the following setting and create a Shape like this in the Top view Image as shown below.
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[3]-Apply the Bevel Modifier and use the following setting Image as shown below
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[4]-Now your object should be like this in the front view Image as shown below
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[5]-Click on the Geometry > Standard primitives > Cylinder and use the following setting And apply the Twist Modifier use the following setting image as shown below.
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[6]-Again creating cylinder and use the following setting set cylinder like this in the front view
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[7]-Press (M) you will see the material window is open An import a Steel map like this image as shown below
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[8]-Now add some lighting effect press (F9) you will see the final image is ready save the file in your folder.
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Tutorials source from tutorialized.com